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The Vault - Background and Character Creation Info

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The Vault - Background and Character Creation Info Empty The Vault - Background and Character Creation Info

Post  Sheakhan Thu Sep 11, 2008 12:56 am

The Vault is a story developed in my best interpretation of the Fallout universe.

For those who don't know the world of Fallout based on the video games released in the late 90's, the transition should be simple, regardless of what you know.

Allow me to give a quick summary, followed by the transcribed introduction of the first game to add flavor.

The world had been at war for years. This conflict climaxed in a worldwide nuclear halocaust, made worse by the simultaneous and "accidental" release of the Forced Evolutionary Virus (FEV). Many folks managed to escape into huge underground vaults, unknowingly entering a slew of sociological tests. The vaults having been built with certain flaws and alterations to allow the government to see how individuals in a fallout situation would react under different adverse circumstances.

Here is the modified exerpt from the first Fallout game:

Spoiler:
This game takes place in a mix between a somewhat distant future, and a 1950's style era, very stylistic.
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Before I get on to character creation, let me give a bit of information on races, and groups.

Races:

Humans - No duh here.

Ghouls - http://fallout.wikia.com/wiki/Ghouls

Super Mutants - http://fallout.wikia.com/wiki/Super_mutants

Deathclaws - http://fallout.wikia.com/wiki/Deathclaws

Groups:

Brotherhood of Steel - A military fraternity of well armored individuals. They tend to possess the best technology, the most fortified hideaways, and the darkest secrets.

The Enclave - http://fallout.wikia.com/wiki/Enclave

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Last edited by Sheakhan on Tue Sep 23, 2008 6:08 pm; edited 5 times in total
Sheakhan
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The Vault - Background and Character Creation Info Empty Character Creation

Post  Sheakhan Thu Sep 11, 2008 2:40 pm

Your character is going to be a member of a Vault.

For some reason, they will be forced to leave the vault, along with the other characters that start off here.

All of this will be fleshed out as far as the exact reason and the vault's location, etc.

But know this: You have spent your entire life living beneath the surface in artificial light, with artificial food, being told what to do, how to do it.

Your character is going to be niave as to the nature of the world above, having only heard stories and speculations on what it might look like after it was ravaged by the nuclear war, and chilled by nuclear winter.

You do know that the world above is likely a sun-bleached deserted wasteland, devoid of much aside from dust, the burning sun, and radiation.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I want to focus on character development here, none of that pansy anime rip-off garbage.

In order to facilitate this, we are going to use a modified character creation system based on the system used in the game, because I believe that this will promote a creation of a character on personality traits rather than how cool they look or dress.

Fashion has no place here in The Vault, as all Vault Dwellers are issued a standard one-piece jump-suit.

Keep the secluded lifestyle in mind when following this template to character creation. PM me your characters once finished, and I will post them here if they are up to scratch. When we have enough participants, I will post the story, and we will begin.

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SPECIAL

Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SKILLS

Next on the character creation list are skills, these are just a guideline for what your character has studied while in the vault. There is room for each of these. (Note, most of these descriptions are direct quotes)

Choose one Skill than you are well versed in.
Choose two skills you are alright with.
Choose two skills you absolutely cannot manage.

Alternatively

Choose two skills you are fantastic at
Choose one skill you are alright with
Choose four skills you cannot handle.

Or even:

Choose one skill you rock at.
Choose three skills you aren't half bad with.
Choose four skills you probably shouldn't engage in.

Skill List:

Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Last edited by Sheakhan on Tue Sep 23, 2008 6:10 pm; edited 4 times in total
Sheakhan
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The Vault - Background and Character Creation Info Empty Traits

Post  Sheakhan Thu Sep 11, 2008 6:42 pm

Traits are things that your character has, can do, or develops, that set them apart from others.

These are slightly different than perks in that they are not always beneficial, and are more to help develop a character rather than to make you more powerful.

Choose three traits.

If you want, you can choose to only take two traits, and in place of that third trait you will gain a perk, as described later.

Here are the traits, try to choose interesting traits. If another player's character is too similar to yours, I will inform you immediatly so you can consider different options. To save time, try to make a unique character that you believe will be fun to play, develop, and share.

Also, once again, remember that in this world, fashion isn't important, and your character has little knowledge of the outside world, including drugs, races, locations, radiation, weapons, etc.

Everything they know they have learned through books, holodiscs, and stories.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trait List:

Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Last edited by Sheakhan on Tue Sep 23, 2008 6:10 pm; edited 1 time in total
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The Vault - Background and Character Creation Info Empty Perks

Post  Sheakhan Thu Sep 11, 2008 8:01 pm

Perks, once again, are the bonuses that your character has, either through luck, circumstance, or intent your character has developed these interesting features.

You start with ONE perk, unless of course you take the gifted trait, or trade a trait for a perk.

Additional perks will be gained through experiences and such, and I, as the GM, will determine what those are. Those perks are not listed here.

These perks have been heavily modified from the perks in the original game Fallout. They have been made to work in a RP environment. And remember, these are things to help guide your character's personality to make the RP more immersive for all involved.

Also, those who are willing to read through all of this just to play are likely just the right sort of person for this story.

Once again, choose ONE perk. Then depending on your traits, choose additional perks.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Perk List:

Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Last edited by Sheakhan on Tue Sep 23, 2008 6:11 pm; edited 1 time in total
Sheakhan
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The Vault - Background and Character Creation Info Empty Karma

Post  Sheakhan Thu Sep 11, 2008 8:27 pm

Karma is actually fairly simple, just like in real life.

If you do generally good things, you tend to be treated well by those who know your tendencies.

On the otherhand, cruel malicious folk tend to get treated as such, unless of course they kill all their witnesses.

Dynamically speaking though, some groups might like vicious characters, and some may find good characters revolting. Don't worry so much about Karma influencing your character, just worry about the sort of character you are playing, and it will pan out from there.

My role in this game, aside from another player, is to describe the world in enough detail that everyone will know beyond a doubt what is up ahead, or who we are speaking to, etc.

I want the players to develop their characters now, creating realistic, fully fleshed out personalities based on the stats, traits, and perks they choose.

PM these characters to me, I will post them seperately and then I will set the scene.

Once more, remember that you have no knowledge of the outside world.

I'm stoked!
Sheakhan
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The Vault - Background and Character Creation Info Empty Flavor Images

Post  Sheakhan Thu Sep 11, 2008 8:33 pm

Sheakhan
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The Vault - Background and Character Creation Info Empty APPROVED CHARACTERS!

Post  Sheakhan Fri Sep 12, 2008 6:56 pm

(Scroll down for ACCEPTED CHARACTERS)

New Characters PM me the finished character, and Follow this template:

Spoiler:

Try to make your characters as different from the following as possible
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Accepted Characters:

Achen Lorest
Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Midas
Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rocky "The Pugilist" Stone
Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tristen Vanderson
Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Victor "Drak" Winters
Spoiler:
Sheakhan
Sheakhan
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Number of posts : 756
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